1866. Gaston Renault, a postboy accepts a letter that would change his life forever. A skull placed on the envelope’s seal instead of a sender’s family cre... [more]
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1866. Gaston Renault, a postboy accepts a letter that would change his life forever.
A skull placed on the envelope’s seal instead of a sender’s family crest does not raise his suspicions at all but as he arrives at the designated address, he can’t seem to get rid of a feeling that something is terribly off.
His horse hesitates to go any further and just as Gaston presses the door handle, he recalls the stories he'd heard, the stories of an accursed place and a necromancer who resides in there. He'd heard that the necromancer makes a good use of souls of anyone who enters to gain immortality himself, but just as Gaston suddenly remembers those details, he realises that it might be already too late to turn back.
A peaceful video call with your friends, a bit of messing around with one of them and betting they would never enter an abandoned manor they're passing by results in, of course, them doing just that.
Getting them out, trying to fix your joke as you see a flash of fear in their eyes turns out to be a task harder than you ever expected it to be. Especially with a curse of a necromancer hanging in the air, and a desperate man requesting your help all of sudden.
Will you be able to save not only your friend, but a postboy trapped in the necromancer's chapel for years as well? Will you be able to keep a cool head and find a way out in no more than 70 minutes?
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This room is also available as an offline version and has average score of 9.5/10 - check the reviews here
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Overall rating: 10/10
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