Escape room knowledge database

    Easy contact for press

    Active Social Media

    Ready to use materials

    About us - learn more

    Lockme was created in 2014, based on a special algorithm by two escape room enthusiasts - Jakub Caban and Bartosz Idzikowski. Today it is the largest website for browsing, booking, and rating escape rooms from all over Poland - but not only. We are expanding to the west, and we are already available in Germany, Australia, Switzerland, and the USA. The website functions as a marketplace, which in Poland accumulates over 95% of the escape room market (and is still growing).


    We manage relations with the media in a broad context - they relate to our activities, markets in individual countries, technological development, or other than entertainment use cases for escape rooms (education, HR, tourism promotion, cooperation with the film industry, etc.).


    Feel free to contact us - we will be happy to share our knowledge, help you collect data to establish contacts with representatives of specific companies or industry associations.

    Contact for media

    Jakub Witosławski

    Jakub Witosławski

    PR Director

    +48 602 426 440

    e-mail: [email protected]

    Other media

    Materials for press

    Here you can see all the materials we dipped our fingers on. You will find here ready-made articles, press releases, previous publications, reports, photos, and our logos. If something is missing - let us know.

    See our projects

    Yes, we love escape rooms. We have been sitting in this world for years, and we live it every day. Below you will find information about projects in which we have been involved and which we have organized throughout years. You have an idea? We are open to cooperation, and we have a wide range of know-how and events.

    Escape Tales

    Board game series Escape Tales Meet ur series of escape room-like games in which an engaging plot will lead you through a series of interesting puzzles.

    Unique mechanics, no time limit or no penalties for hints are the adventages of our games. Discover all parts of the series.

    Find out more

    ERChamp

    Escape Room Championship ERChamp International Escape Room Championship. Challenge players from all around the world.

    Gather the team and win valuable prizes in the competition

    Find out more

    WroEscape

    Escape room conference WroEscape We organized an escape room conference attended by nearly 1,000 people.

    Networking, meetings and a lot of knowledge. See the report from this event

    See report from the event

    Frequently asked questions

    Our view on market

    Jakub Caban

    Jakub Caban

    Partner

    At the beginning, we only wanted to create a place where everyone can see the offer of escape rooms in Poland. However, the number of escape rooms was increasing at an amazing pace, and this project was getting us more and more involved. So we came to the conclusion that it's time to go with the blow and start earning on it. We wanted to be faithful to our mission, which guided us from the beginning: Lockme is to be a place for the entire industry, with the widest range and the most objective possible.


    Therefore, owners of escape rooms, to strengthen their promotion, can use our paid tools, but this is not necessary for the presence on our site. This may be considered unusual and risky action, but thanks to that almost everyone is here. We were called a startup, but we don't like this term. From the very beginning, we financed ourselves, we did not look for investors, we wanted to have full influence on the shape and direction of development. The industry is still very diverse, the rooms can stand out from each other qualitatively, and in this way, thanks to our range and recognition, we try to help define standards, patterns and proper development directions.

    Bartosz Idzikowski

    Bartosz Idzikowski

    Partner

    The global escape room industry is still very young, only 10-12 years old. However, around 60,000 rooms are estimated to operate around the world. From Tokyo, through Shanghai, Budapest, Warsaw, London, to Buenos Aires and Los Angeles. Escape rooms have grown up on enthusiasts, but the market is consistently growing and becoming professionalized. There are companies on the markets that have 2-3 rooms, but also entire room centers or franchise networks. This entertainment has already penetrated the mainstream so much that it has also been noticed by large business.


    Escape rooms as a marketing tool are used by companies such as Samsung, Adidas or Microsoft, special themed rooms are often created on the occasion of film premieres (e.g. Jumnaji or X-Men: Dark Phoenix), they are also increasingly used by teachers to organise more engaging and interactive lessons. Many companies also practice rectuitment and team building actions in escape rooms. This is an interdisciplinary field of entertainment, which sometimes surprises us with something new.

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