After quite ridiculous experience that we had in Countdown to Meltdown (another room in this company), we played Time Doctors. It's a quite original room. Instead of having one specific goal to achieve (like "escape this place"), you actually have many objectives in this game as you need to collect as many orbs as possible. I have heard that this concept was also used in the famous Lance of Longinus by Time Run and that this game holds more similarities to it, but I can't verify that as I have not played in Time Run. As this game's theme is time travel, you travel through vastly varying areas and in each area there is some number of these orbs and you are not expected to collect all of them (but this is not impossible, with a bit of help we managed to do this). Set design was quite nice, I especially liked first and second rooms. Riddles were satisfying and nice. There was a climatic finale. In some way it resembled me a finale from one of my favourite rooms (but I won't tell which on). It was definitely a nice game leaving a much better impression on us than this mess that happened in Countdown to Meltdown, I can surely recommend playing this one.
In my new rating scale that I decided to adapt (1-horrible, 2-ok, possibly flawed, 3-good, worth doing, 4-very good, 5-extraordinary) I grade this at:
Set design, ambience, production value: 3
Puzzles: 3
Something original: 4
Did I have fun?: 3