The history of escape rooms
The escape room entertainment has its origins in the world of virtual games where in 1988 the first game based only on the scenario that appeared on the computer screen was made. The scenario itself (room description, etc.) was already enough for the player to have a great fun and impatiently pursue the goal being the escape from the locked room. Because, since the very beginning, that was the very goal of this worldwide popular game - to escape from a given room, which was possible only after unraveling all the riddles and puzzles.
The next few years are the evolution of the Escape the room entertainment. Online games could already have the detailed graphics of rooms and the so-called « point and click » era, meaning the on-screen game with a mouse in the hand, began. Computer riddles were becoming increasingly demanding and intriguing which caused a rising interest in the game among players with computers, smartphones or tablets. At that point, no one expected that the development of this kind of entertainment would finally exceed the wildest imagination of its users and an already well-know « room escape » would turn into a « real life room escape ». What it actually meant was that the game became physically real, so the player from behind his computer, could actually enter the mysterious room, try to solve all the task and eventually escape the room ahead of time.